Fire Cape 45+ Defence 70+ Range 44+ Prayer

$ 8.50

Requirements for the service:

  • 45+ Defense
  • 70+ Ranged
  • 44+ Prayer
SKU: firecape45+def70+range44+prayer Category: Tags: , , , , , , ,

Description

Zerker’s are a special PVP build having a minimum Defense level of 45, but can it be enough to survive 62 waves of mobs continuously hitting you? Even if you get through, is it possible to defeat a level 702 boss called TzTok-Jad with such an account? The answer is yes if you’re familiar with the context of Fight Caves. We provide such services of obtaining the Fire Cape to not only main or pure accounts, but also players with Zerker builds, and all you need are the following requirements listed below.

Requirements for the service:

  • 45+ Defense
  • 70+ Ranged
  • 44+ Prayer

There are a lot of in-game players that think the Fire Cape is a very important in-game requirement, and they’re not wrong. Because apart from being the second-best melee cape in-game, it is a ticket that can help access the city of Mor Ul Rek, and it is also an item that you have to sacrifice for a try at the Inferno. The boost that it provides for all combat-based skills makes players who PVM or PVP, want to have it more. It provides +1 boost in Attack bonus, +11 boost in Defense bonus, +2 boost in Prayer bonus, and +4 boost in Melee Strength. If you’re battle at level 20 Wilderness or above, you can lose it unless you have Item Protect on, or unless you’ve locked it by talking to Perdu and paying him.

Facts

  • The only capes to have an animated effect in-game is the Fire Cape, Fire Max Cape, Infernal Cape and the Infernal Max Cape.
  • The first-ever in-game character to equip this game is the Slayer Master named Nieve.
  • The cape had an increase in value so that it protects over Rune equipment upon a players’ death.

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